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rules:skittermander [2018/05/23 07:28] (current) rablof [SKITTERMANDER] |
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- | SKITTERMANDER | + | ====== |
- | Skittermanders have a unique outlook: individualistic without being anarchic, and somehow unable (or perhaps unwilling) to grasp the concept of permanent governance. | + | * [[https://www.starjammersrd.com/ |
- | They understand and enjoy teamwork, and naturally follow a qualified leader to undertake large projects such as the building of domiciles, but once that task has been completed, the leader doesn’t continue to hold sway over the others. Coupled with their unusual life cycle, it would seem as if skittermanders would be very difficult to rule. But such is not exactly the case. | + | {{ : |
- | When vesk warships appeared in the sky, skittermanders were more than happy to get out of the invaders’ way—not out of fear, but more because of their innate desire to help. Skittermanders | + | Les Skittermanders |
- | Today, skittermanders often serve in clerical positions that allow them to aid as many people as possible. They have fully embraced technology and enjoy the many sights the galaxy has to offer. Those who employ | + | Ils comprennent et apprécient le travail d' |
- | Though skittermanders are mammals, they begin life in something akin to a larval stage. A skittermander whelp looks like a miniature version of an adult, but with more prominent ears and a tiny, secondary mouth on its abdomen. Once born, whelps are left to fend for themselves. | + | Quand les vaisseaux de guerre vesk sont apparus dans le ciel, les skittermakers étaient plus qu' |
- | They are truly omnivorous, capable of digesting fruits, leaves, raw meat, and seeds. Additionally, | + | Aujourd' |
- | After 6 years, whelps mature into adult skittermanders, | + | Bien que les skittermanders |
- | Skittermanders living in tropical climes have short, soft fur, while their arctic cousins grow tough, shaggy hair. Their coloration varies even more, with tones of blue, green, and violet being the most common, but with no obvious correlation to their surroundings. | + | Ils sont vraiment omnivores, capables de digérer les fruits, les feuilles, la viande crue et les graines. De plus, la bouche secondaire lui permet de s' |
- | The average adult skittermander is 3 feet tall and weighs about 35 pounds. | + | Au bout de six ans, les jeunes deviennent adultes, commencent à marcher debout et perdent leurs bouches secondaires, |
- | RACIAL TRAITS | + | Les Skittermanders vivant dans les climats tropicaux ont une fourrure courte et douce, tandis que leurs cousins arctiques ont des poils durs et hirsute. Leur coloration varie encore plus, les tons de bleu, vert et violet étant les plus communs, mais sans corrélation évidente avec leur environnement. |
- | Ability Adjustments: | + | |
- | Hit Points: 2 | + | Le skittermander adulte moyen est de 3 pieds (0,9m) de haut et pèse environ 35 livres (15kg). |
- | Size and Type | + | ===== RACIAL TRAITS ===== |
+ | |||
+ | **Ability Adjustments**: | ||
+ | |||
+ | **Hit Points**: 2 | ||
+ | |||
+ | ==== Size and Type ==== | ||
Skittermanders are Small humanoids with the skittermander subtype. | Skittermanders are Small humanoids with the skittermander subtype. | ||
- | Grappler | + | ==== Grappler |
Skittermanders gain a +2 racial bonus to grapple combat maneuvers. | Skittermanders gain a +2 racial bonus to grapple combat maneuvers. | ||
- | Hyper | + | ==== Hyper ==== |
Once per day, a skittermander can take an extra move action. | Once per day, a skittermander can take an extra move action. | ||
- | Low-Light Vision | + | ==== Low-Light Vision |
A skittermander can see in dim light as if it were normal light. | A skittermander can see in dim light as if it were normal light. | ||
- | Six-Armed | + | ==== Six-Armed |
Skittermanders have six arms, which allows them to wield and hold up to six hands’ worth of weapons and equipment. While their multiple arms increase the number of items they can have at the ready, it doesn’t increase the number of attacks they can make during combat. | Skittermanders have six arms, which allows them to wield and hold up to six hands’ worth of weapons and equipment. While their multiple arms increase the number of items they can have at the ready, it doesn’t increase the number of attacks they can make during combat. |